The Use of VR Technology in Teaching Electrical Power Engineering on the Example of the VES Application

dc.contributor.authorDaszczyński, Tadeusz
dc.date.accessioned2025-02-05T10:08:23Z
dc.date.available2025-02-05T10:08:23Z
dc.date.issued2024-12
dc.description.abstractThe article presents the use of virtual reality (VR) technology in the process of teaching elec trical power engineering, based on the Virtual Electrical Switchgear (VES) application. The author discusses the advantages of using VR in education, pointing to interactivity, the possibility of carrying out practical tasks and improving student engagement. The functions of the VES applica tion were also presented, which allow the simulation of realistic scenarios related to learning how to build and operate MV switchboards. The article also includes research results confirming the effectiveness of using this application in the teaching process, including increasing the effective ness of learning and improving students’ understanding of issues. An important perspective for the development and further use of VR technology in the field of teaching electrical power engineer ing was noted, contributing to improving the quality of education in this field.eng
dc.identifier.citationJournal of Education, Technology and Computer Science 5(35)2024, s. 60-68
dc.identifier.doi10.15584/jetacomps.2024.5.6
dc.identifier.eissn2719-7417
dc.identifier.issn2719-6550
dc.identifier.urihttps://repozytorium.ur.edu.pl/handle/item/11313
dc.language.isoeng
dc.publisherThe University of Rzeszów Publishing House
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internationalen
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subjectvirtual reality
dc.subjectVR in education
dc.subjectteaching process
dc.subjecthigher education didactics
dc.titleThe Use of VR Technology in Teaching Electrical Power Engineering on the Example of the VES Application
dc.typearticle

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